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在你的博客添加鼠标点击和滑动特效
2023-05-03
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试试移动和点击鼠标,会有什么效果?

鼠标点击或移动时会出现这种特效,这是如何做到的呢?我用Sakurairo进行演示,不代表对所有的主题和框架都适用。

第一步#

打开网站后台,选择iro主题设置>全局设置>页尾设置>页尾附加代码。

第二步#

在里面添加以下代码:

<script> function clickEffect() { let balls = []; let longPressed = false; let longPress; let multiplier = 0; let width, height; let origin; let normal; let ctx; const colours = [“#F73859”, “#14FFEC”, “#00E0FF”, “#FF99FE”, “#FAF15D”]; const canvas = document.createElement(“canvas”); document.body.appendChild(canvas); canvas.setAttribute(“style”, “width: 100%; height: 100%; top: 0; left: 0; z-index: 99999; position: fixed; pointer-events: none;”); const pointer = document.createElement(“span”); pointer.classList.add(“pointer”); document.body.appendChild(pointer);

if (canvas.getContext && window.addEventListener) { ctx = canvas.getContext(“2d”); updateSize(); window.addEventListener(‘resize’, updateSize, false); loop(); window.addEventListener(“mousedown”, function(e) { pushBalls(randBetween(10, 20), e.clientX, e.clientY); document.body.classList.add(“is-pressed”); longPress = setTimeout(function(){ document.body.classList.add(“is-longpress”); longPressed = true; }, 500); }, false); window.addEventListener(“mouseup”, function(e) { clearInterval(longPress); if (longPressed == true) { document.body.classList.remove(“is-longpress”); pushBalls(randBetween(50 + Math.ceil(multiplier), 100 + Math.ceil(multiplier)), e.clientX, e.clientY); longPressed = false; } document.body.classList.remove(“is-pressed”); }, false); window.addEventListener(“mousemove”, function(e) { let x = e.clientX; let y = e.clientY; pointer.style.top = y + “px”; pointer.style.left = x + “px”; }, false); } else { console.log(“canvas or addEventListener is unsupported!”); }

function updateSize() { canvas.width = window.innerWidth * 2; canvas.height = window.innerHeight * 2; canvas.style.width = window.innerWidth + ‘px’; canvas.style.height = window.innerHeight + ‘px’; ctx.scale(2, 2); width = (canvas.width = window.innerWidth); height = (canvas.height = window.innerHeight); origin = { x: width / 2, y: height / 2 }; normal = { x: width / 2, y: height / 2 }; } class Ball { constructor(x = origin.x, y = origin.y) { this.x = x; this.y = y; this.angle = Math.PI * 2 * Math.random(); if (longPressed == true) { this.multiplier = randBetween(14 + multiplier, 15 + multiplier); } else { this.multiplier = randBetween(6, 12); } this.vx = (this.multiplier + Math.random() * 0.5) * Math.cos(this.angle); this.vy = (this.multiplier + Math.random() * 0.5) * Math.sin(this.angle); this.r = randBetween(8, 12) + 3 * Math.random(); this.color = colours[Math.floor(Math.random() * colours.length)]; } update() { this.x += this.vx - normal.x; this.y += this.vy - normal.y; normal.x = -2 / window.innerWidth * Math.sin(this.angle); normal.y = -2 / window.innerHeight * Math.cos(this.angle); this.r -= 0.3; this.vx *= 0.9; this.vy *= 0.9; } }

function pushBalls(count = 1, x = origin.x, y = origin.y) { for (let i = 0; i < count; i++) { balls.push(new Ball(x, y)); } }

function randBetween(min, max) { return Math.floor(Math.random() * max) + min; }

function loop() { ctx.fillStyle = “rgba(255, 255, 255, 0)”; ctx.clearRect(0, 0, canvas.width, canvas.height); for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.r < 0) continue; ctx.fillStyle = b.color; ctx.beginPath(); ctx.arc(b.x, b.y, b.r, 0, Math.PI * 2, false); ctx.fill(); b.update(); } if (longPressed == true) { multiplier += 0.2; } else if (!longPressed && multiplier >= 0) { multiplier -= 0.4; } removeBall(); requestAnimationFrame(loop); }

function removeBall() { for (let i = 0; i < balls.length; i++) { let b = balls[i]; if (b.x + b.r < 0 || b.x - b.r > width || b.y + b.r < 0 || b.y - b.r > height || b.r < 0) { balls.splice(i, 1); } } } } clickEffect();//调用特效函数 </script>

这是鼠标点击时的特效。

第三步#

如果想要鼠标滑动的特效,在</script>下面添加以下代码:

<span class=“js-cursor-container”></span> <script> (function fairyDustCursor() {

        var possibleColors = &#91;"#D61C59", "#E7D84B", "#1B8798"]
        var width = window.innerWidth;
        var height = window.innerHeight;
        var cursor = { x: width / 2, y: width / 2 };
        var particles = &#91;];

        function init() {
            bindEvents();
            loop();
        }

        // Bind events that are needed
        function bindEvents() {
            document.addEventListener('mousemove', onMouseMove);
            window.addEventListener('resize', onWindowResize);
        }

        function onWindowResize(e) {
            width = window.innerWidth;
            height = window.innerHeight;
        }

        function onMouseMove(e) {
            cursor.x = e.clientX;
            cursor.y = e.clientY;

            addParticle(cursor.x, cursor.y, possibleColors&#91;Math.floor(Math.random() * possibleColors.length)]);
        }

        function addParticle(x, y, color) {
            var particle = new Particle();
            particle.init(x, y, color);
            particles.push(particle);
        }

        function updateParticles() {

            // Updated
            for (var i = 0; i &lt; particles.length; i++) {
                particles&#91;i].update();
            }

            // Remove dead particles
            for (var i = particles.length - 1; i >= 0; i--) {
                if (particles&#91;i].lifeSpan &lt; 0) {
                    particles&#91;i].die();
                    particles.splice(i, 1);
                }
            }

        }

        function loop() {
            requestAnimationFrame(loop);
            updateParticles();
        }

        /**
         * Particles
         */

        function Particle() {

            this.character = "*";
            this.lifeSpan = 120; //ms
            this.initialStyles = {
                "position": "fixed",
                "display": "inline-block",
                "top": "0px",
                "left": "0px",
                "pointerEvents": "none",
                "touch-action": "none",
                "z-index": "10000000",
                "fontSize": "25px",
                "will-change": "transform"
            };

            // Init, and set properties
            this.init = function (x, y, color) {

                this.velocity = {
                    x: (Math.random() &lt; 0.5 ? -1 : 1) * (Math.random() / 2),
                    y: 1
                };

                this.position = { x: x + 10, y: y + 10 };
                this.initialStyles.color = color;

                this.element = document.createElement('span');
                this.element.innerHTML = this.character;
                applyProperties(this.element, this.initialStyles);
                this.update();

                document.querySelector('.js-cursor-container').appendChild(this.element);
            };

            this.update = function () {
                this.position.x += this.velocity.x;
                this.position.y += this.velocity.y;
                this.lifeSpan--;

                this.element.style.transform = "translate3d(" + this.position.x + "px," + this.position.y + "px, 0) scale(" + (this.lifeSpan / 120) + ")";
            }

            this.die = function () {
                this.element.parentNode.removeChild(this.element);
            }

        }

        /**
         * Utils
         */

        // Applies css `properties` to an element.
        function applyProperties(target, properties) {
            for (var key in properties) {
                target.style&#91;key] = properties&#91;key];
            }
        }

        if (!('ontouchstart' in window || navigator.msMaxTouchPoints)) init();
    })();    
&lt;/script>

大功告成#

保存一下,试试效果吧!

在你的博客添加鼠标点击和滑动特效
https://pinpe.top/posts/old/在你的博客添加鼠标点击和滑动特效/
作者
Pinpe
发布于
2023-05-03
许可协议
CC BY-NC-SA 4.0